Campañas |
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IO MD DE IL HT LW A liberdade RN CdL FON oMdT AOdW AGdS uCsdI BoAS - BAM |
Era |
Idh P - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Lingua |
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Air elementals are magical entities built entirely out of the Abyssal atmosphere. Summoned elementals, introduced in a world where air is omnipresent, regenerate their bodies continually with time's passage. Given their anatomies, elementals of this variety are quick and evasive, albeit having a delicate frame that could be destroyed instantly by a well-placed attack. However, a 'well-placed attack' would be difficult to place on these elementals, given their highly resistant bodies of air.
Still, summoners who stir such beings into their world know that an air elemental could vanish just as quickly as it was summoned forth.
Notas especiais: esta unidade rexenera, o que lle permite sandar coma se estivera nunha vila. a puntería de esta unidade dálle unha alta probabilidade de atinar aos inimigos elixidos, pero só ao atacar. a habilidade para a guerrilla desta unidade permítelle ignorar as zonas de control dos inimigos, podendo así moverse libremente arredor deles. o ataque arcano desta unidade inflixe un tremendo dano ás criaturas máxicas, e algún tamén ás criaturas mundanas.
Avanza dende: | Dimensional Gate |
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Avanza a: | Air Avatar |
Custo: | 15 |
Vida: | 18 |
Movemento: | 7 |
Exp.: | 35 |
Nivel: | 1 |
Aliñación: | neutral |
ID | I8 Ak_Elemental_air |
Habilidades: | guerrilleiro, rexenérase |
![]() | hurricane impacto | 10 - 1 corpo a corpo | puntería |
![]() | small thunder arcano | 5 - 3 a distancia |
Resistencias: | |
---|---|
folla | 30% |
perforación | 30% |
impacto | 30% |
lume | 0% |
frío | 0% |
arcano | 90% |
Terreo | Custo de movemento | Defensa |
---|---|---|
Area | 1 | 50% |
Arrecife costeiro | 1 | 50% |
Auga profunda | 1 | 50% |
Auga superficial | 1 | 50% |
Bosque | 1 | 50% |
Braña | 1 | 50% |
Castelo | 1 | 50% |
Chaira | 1 | 50% |
Colonia de cogomelos | 3 | 30% |
Conxelado | 1 | 50% |
Cova | 3 | 20% |
Infranqueable | - | 0% |
Intransitable | 1 | 50% |
Montañas | 1 | 50% |
Outeiros | 1 | 50% |
Vila | 1 | 50% |